The way we ‘consume’ entertainment, and creative outputs, has changed greatly over the last generation or two. Over the past fifty years many of us have had an increasingly wide choice of how to spend our money and our leisure time.
Nearly half the world’s population are now connected to the Internet. Shopping online or interacting with games; listening to music through downloads; watching films and TV programs online through video on demand or video streaming sites– the choices available to internet subscribers are huge. But is it just ease of use and access from home that encourages us to have a virtual experience as opposed to making a physical transaction or interaction, or are there other things to consider? And is the attraction of the online experience universal?
Are there any creative products or services that couldn’t be made ‘virtual’, or that you think would lose their appeal if they were to be offered in this way?
What do you think is the main audience for social networking sites and for online shopping sites such as Amazon?
Events: festival, musical, outdoor film screening, fashion show, play, art exhibition